{game_entity
	(include "/properties/building.inc")
	{Extension "shed_wall1.mdl"}
	{props "cornered" "concrete" "parts" "construction" "wall" "burning"}
	("armor_medium" args 0.7)

	{Volume "beam2"
		{Tags  "fire"}
		{able {visible 0}{obstacle 0}}
	}
	{Volume "beam3"
		{Tags  "fire"}
		{able {visible 0}{obstacle 0}}
	}
	{Volume "beam"
		{Tags  "fire"}
		{able {visible 0}{obstacle 0}}
	}
	{Volume "body1"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}}
	}
	{Volume "body2"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}}
	}
	{Volume "body3"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}}
	}
	{Volume "body4"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}}
	}
	{Volume "body5"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}}
	}
	{Volume "body6"
		{Tags  "body"}
		{Thickness 50}
		{able {visible 1}}
	}
	{Volume "body8"
		{Thickness 10}
		{able {visible 0}{obstacle 0}}
	}
	{Volume "roof"
		{Tags "body" "fire"}
		{Thickness 10}
		{able {visible 0}{obstacle 0}}
	}
	{Volume "smoke0"
		{able {visible 0}{obstacle 0}}
	}
}
